IN HEAT Lustful Nights Security Room Guide

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IN HEAT Lustful Nights Security Room Guide – This guide contains everything you need to know about the security room.

IN HEAT Lustful Nights Security Room Guide

1. Fuse box: You must tap the colors in the correct order, left to right on your wall when the fuse switch is up. When the fuse is turned on, a quiet sound will be heard, which means that you need to repair it.

2. Valve: The valve loosens periodically during the night; showing purple smoke. You must use Q or E to move the bar to the green.

3. Cleaning Robot: You may have to move the camera a bit to find him, if he falls down just click on him to bring him back up.

The fuse light in your office will turn green if all your tasks are completed and functional.

When you need to complete 1 or more tasks, it will be displayed in yellow.

It will appear in red when you run out of time on the task(s) and will appear purple when you are about to lose the game by getting fired for not completing tasks.

Monster Girls: Technically there are 7 monster girls that you will have to take care of.

I will refer to them by their animal as follows.

  • Bunny
  • A tiger
  • Fox
  • Wolf (blue)
  • Shark
  • Egyptian (I don’t know the animal)
  • Hunter (Pink Wolf)

Bunny: The bunny isn’t much of a threat.

Every now and then they show up at your door doing nothing.

He cannot kill you when he is at your door, or if he can; is very rare.

However, when he appears at your window, you must close the door until he leaves.

It also has a plush bomb that periodically falls out of your top hole.

It can make a loud sound, a quiet sound, or randomly no sound, and you have to click and hold to disarm it before the game ends you.

A Tiger: Tiger is a win-lose situation. It has 2 phases.

In your room and window. When she’s in your room, you have to “fight” by looking up, down, or right to make her dizzy and leave.

You can’t do any actions or look at cameras while he’s in your room.

But when her head spins and she leaves, she fills half your mind.

She can also appear at your door, but unlike the bunny and the Egyptian, she can kill you if you leave her at your door for too long.

Once you close the door on her, in most cases she should quickly move to the window and leave before long.

Fox: The massive chested fox is somewhat of a background figure.

Its main purpose is to block cameras.

You can make her move to the room with the microwave by clicking on the microwave, but you can only activate the microwave a few times per night, so only use it when you absolutely need it to move.

If you haven’t used the microwave for a while, it can appear in your right door and prevent you from closing the door when it’s talking to you.

I suppose the game can quit you if you never feed it, but that hasn’t happened to me yet.

Wolf: Wolf is a mental health manager.

She will periodically check on you at night, forcing the right door open if necessary to stare at you for a few seconds before walking away and returning control of the door to you.

If your sanity stays too low for too long, the game will kill you.

Shark: The shark is sleeping, it exists to make sure you don’t mistake the plush for sanity.

But it is very forgiving with noise, you can spam the plush either in intervals or in bursts, just spread it out.

However, if you push it too hard, it will scream and come at you from your left door.

If your left door is closed, he’ll slam on it, severely draining your sanity, however you can spam the plush in the process to make sure the wolf doesn’t finish you off.

He has a rare phase where he tries to pry open a door where you have to fight to keep it closed, which usually results in a game over due to losing sanity.

Egyptian: This is attention ♥♥♥♥♥ but not a big deal. Her mechanic is her heart meter, let’s call it “Attention Check“.

It always appears in the microwave room.

If you switch the cameras to the room she’s in, she’ll play an alert sound that you can stay in to fill her heart, which will calm her down for a while.

While her attention control is complete, she will usually leave you alone.

However, failing or ignoring an attention check three times while she’s in the same room will permanently disable the camera for that room.

You also can’t control her when she knocks out your window.

Hunter: This seems to be the pink version of the wolf, the shemale. You will only deal with them on the twelfth night.

They embody the weeping angel mechanic that doesn’t move if you have cameras on them (mostly); and move if not.

They can’t be stopped by doors, so guard them every now and then to slow their movement.

Sanity: Your sanity naturally wears off as the night goes on, if it’s too low you’ll hear heavy breathing.

Sanity can be gained either by completing the fight on Tiger or by squeezing the plush to regain sanity.

Closing the door increases sanity.

Closing 2 doors drastically increases sanity loss and a shark banging on your door will greatly drain your sanity (survivable as I described).

Make sure to open the door once the monster is out of the window, in most cases with the exception of Tiger.

You can also take a risk and quickly open the door and wring out the sanity-boosting plushie if you’re unlucky enough to not move from the window. Just make sure you close the door as soon as possible.

Gallery (NSFW)

The gallery contains random NSFW scenes featuring our beloved monster girls.

I haven’t confirmed this, but I’m pretty sure you unlock the gallery scenes by collecting the little red ribbons that appear on the floor of several rooms.

There’s only a set amount per night you do, and you have a chance of even showing up.

One of the spawns is in the valve room and the rest are spread out between the other rooms.

Strategy: This game is quite simple if you are not very unlucky.

You can stay in your office and watch the fuse bar, you just really need to move to the camera to check the Egyptian attention or do a task when it turns yellow or red.

Squeeze the plush regularly to keep sanity as high as possible.

When the bunny or Egyptian is at the door, leave it open and close it when they are at the window.

When Tiger is at the door, close it and leave it closed until he moves to the window and leaves.

If you’re desperate and running out of sanity, close the left door and spam the plush a few times.

Make sure you use the microwave if the fox is in your right door or blocking the valve.

A good tip is that you don’t have to linger on the task, once you click the last button on the fuse you can leave, also with the valve, even if you finish during the animation; as long as it lands on the green, it will be completed.

Thanks for reading our post on IN HEAT Lustful Nights Security Room Guide, make sure always to drop comments, and don’t also forget that suggestions are allowed.

Written By: Yan

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